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Materials

Materials are part of messiah render and provide the definition of how a surface is rendered. They are designated by the .mrm extension and are stored in the "\messiah\modules\materials" directory.

bricks_displacement

AoN:studio - bricks_displacement

weathered bricks displacement/bump shader.

[Image]    [Author]    [Download]
stonewall5

Nature - stonewall5

works with displacment too.....

[Image]    [Author]    [Download]
stonewall6

Nature - stonewall6

works with displacment too.....

[Image]    [Author]    [Download]
stonewall3

Nature - stonewall3

works with displacment too.....

[Image]    [Author]    [Download]
stonewall4

Nature - stonewall4

works with displacment too.....

[Image]    [Author]    [Download]
stonewall1

Nature - stonewall1

works with displacment too.....

[Image]    [Author]    [Download]
stonewall2

Nature - stonewall2

works with displacment too.....

[Image]    [Author]    [Download]
wood3

Nature - wood3

another simple wood shader.....

[Image]    [Author]    [Download]
wood2

Nature - wood2

a simple wood shader .......

[Image]    [Author]    [Download]
draw shader

Misc - draw shader

simple drawshader
look here for for description:
http://www.fkmaster.de/stuff/draw_shader.htm

[Image]    [Author]    [Download]
New Cel

Misc - New Cel

Cel shader for messiah 2.0 using the custom shader material

[Image]    [Author]    [Download]
fb tan cel

Misc - fb tan cel

A tan 2 tone cel shaded like material, which includes a black outline around the surface.

[Image]    [Author]    [Download]

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